It's been a long time coming but Riot has finally gotten rid of Dodge Runes. As of this point all Dodge Runes have been removed from every League spellbook, runepage and inventory. Have no fear Riot has taken away all your precious Dodge Runes and replaced them with their equivalent value in Influence Points. This is definitely going to change the way several awesome champions game mechanics work (Jax, Rammus etc) but Riot has a solution fo this problem. In the near future Riot plans on revamping the way several champions abilities work so they are not penalized/nerfed due to the lack of Dodge Runes, the major candidate being Jax of course.
Enough of the sad news, lets get onto the introduction of new runes! Riot felt bad for removing Dodge runes, so they have introduces a bunch of new runes to mix and match a new way for players to create a fresh arsenal of Runepages. In addition to introducung hybrid runes for Magic and Armor Penetration, Riot has also added runes that buff stats that have not been previously available before. Check these out!
What do you guys think about the removal of Dodge Runes? What do you think would be a good solution for the champions that it currently affects? And what do you think of all the new runes?
New League of Legends Runes
Level - Name - Effect
• 1 - Lesser Quintessence of Endurance - Increase HP by .84%
• 1 - Lesser Quintessence of Transmutation - Increase Spell Vamp by 1.12%
• 1 - Lesser Quintessence of Vampirism - Increase Life Steal by 1.12%
• 1 - Lesser Quintessence of Destruction - Increase Armor Penetration by 1.11 and Magic Penetration by .63
• 1 - Lesser Mark of Destruction - Increase Armor Penetration by .56 and Magic Penetration by .32
• 1 - Lesser Seal of Endurance - Increase HP by .28%
• 2 - Quintessence of Endurance - Increase HP by 1.17%
• 2 - Quintessence of Transmutation - Increase Spell Vamp by 1.56%
• 2 - Quintessence of Vampirism - Increase Life Steal by 1.56%
• 2 - Quintessence of Destruction - Increase Armor Penetration by 1.55 and Magic Penetration by .88
• 2 - Mark of Destruction - Increase Armor Penetration by .74 and Magic Penetration by .44
• 2 - Seal of Endurance - Increase HP by .39%
• 3 - Greater Quintessence of Endurance - Increase HP by 1.5%
• 3 - Greater Quintessence of Transmutation - Increase Spell Vamp by 2.00%
• 3 - Greater Quintessence of Vampirism - Increase Life Steal by 2.00%
• 3 - Greater Quintessence of Destruction - Increase Armor Penetration by 2.00 and Magic Penetration by 1.13
• 3 - Greater Mark of Destruction - Increase Armor Penetration by 1.00 and Magic Penetration by .57
• 3 - Greater Seal Endurance - Increase HP by .5%
• 3 - Greater Seal of Avarice - .25 Gold / 10 Sec
As a side note i played a few games the other day and i was having a great day in the LoL worlds. I bought a champ i really wanted, played him and right after my first game with this new champ i had a really interesting IP score..... The champ has then since cursed me...

